When you’re selling anything online, you have one chance to grab the attention of a potential buyer. That’s your chance to convince them that your product is the one they need. Online shopping does have its perks. It’s open for business 24/7 and lets people shop from the comfort of pretty much anywhere. But the big drawback is shoppers can’t see or touch the products IRL. What’s the solution? An interactive product page! It provides shoppers with a 360-degree view of an item, and helps them understand its features and benefits in depth.
Have you ever gotten mad at a website because you couldn’t get to where you wanted to go? What did you do? You probably left, never to return. Now flip the script. You’re in charge of improving the UX (User Experience) of your company’s website. This post is for you and anyone who is in charge of improving the UX of a website, app, or anything that human beings use. These 9 principles are derived from pioneers of User Experience; Jakob Nielsen Jill Gerhardt-Powal Susan Weinschenk Dean Barker.
“Feature creep” has become one of the dirtiest terms in the product management world. When companies notice that they’ve added a ton of features to their product over time, they automatically wonder if they’ve fallen victim to feature creep. Products become more complex out of necessity. But if you suspect your company really is struggling with feature creep, then this article explains that it’s not the root problem, but rather, a symptom. The myth of feature creep disguises the real problem: the inability to execute on the core value of your product.
Design is the creation of a plan or convention for the construction of an object or a system. In software, design is of the utmost importance as it is the foundation for how a user uses the product or service. For growth, design is key as it allows the product or service to become simple and optimized for the end user.
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