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Designing your user experience for a mobile app has its constraints. Here are the 5 you need to be aware of to create a UX design that works.

  1. Client-Side Storage
  2. Small Screen Sizes and Clunky Controls
  3. Environments Full of Distractions
  4. Making Any Update Is Incredibly Hard
  5. Broken Data Passing
  • ES

    Edward Stephens

    almost 4 years ago #

    Yeah awesome article - @kendrickwang I think so many people falsely extrapolate web usage to mobile without appreciating its constraints and different challenges. People do get distracted and I personally am not 'price sensitive' with app purchase but am definitely storage sensitive.

    • AK

      Apptimize K

      almost 4 years ago #

      Thanks for the kind words Edward. :) I agree. there are a lot of subtle differences that many teams still don't understand.

    • KW

      Kendrick Wang

      almost 4 years ago #

      Thanks for the kind words Edward. :) I agree. there are a lot of subtle differences that many teams still don't understand.

  • SV

    Satya van Heummen

    almost 4 years ago #

    Interesting article!

    Something I can recommend:

    At Fileboard we actually use mobile UX constrains to simplify the design of our desktop app. While we were designing our mobile app, we found out that mobile constrains forced us to make workflows much easier to understand for our users.
    We then decided to design our desktop app as a mobile app, and the result is that we now have a desktop UI that is much simpler. to use.

    (Of course it has fancy stuff that you can't do on mobile, and we didn't use mobile patterns on desktop. We just used the design constrains).

    • KW

      Kendrick Wang

      almost 4 years ago #

      Awesome to hear Satya. Sounds like the perfect example. We've also noticed is that the constraints of mobile apps actually tends to make products better. More flaws are revealed and they force you to dig deeper into why certain user behaviors occur.

  • TM

    Ty Magnin

    almost 4 years ago #

    Big S/O to @kendrickwang for putting together this awesome piece!

  • HN

    Huy Nghiem

    almost 4 years ago #

    Thanks for sharing. I totally agree with #4. It is annoying to wait for 7 days to get approved by Apple.

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